We’re super excited to announce that we’re making #NightInTheWoods for mobile! Learn more over at our website.
It’s your last chance to get a discounted Early Bird ticket to #DevWorld! We have keynotes from Sal Soghoian (ex-automation lead at Apple), Marc Edwards, Russell Ivanovic, Jake MacMullin, and Matt Gallagher, and talks on everything from Accessibility to ARKit to Swift Promises. http://www.devworld.com.au
This year, we gave a talk at GDC called “Making Night in the Woods Better with Open Source”. In it, we talked about how Night in the Woods, which came out last month and you should totally go buy, used the open source process in its development.
Unlike most of our other talks, we did something a little ridiculous with this one - we built an entire presentation system, from scratch, into Night in the Woods. We’re actually pretty proud of this, and so we put together a video showing how it was done. Check it out!
Out now! Our new book on Kerbal Space Program. Just in time for the holiday season!
Buy from:
O’Reilly directly: http://shop.oreilly.com/product/0636920035138.do
Amazon: https://www.amazon.com/Kerbal-Players-Guide-Easiest-Program/dp/1491913053
Book Depository: https://www.bookdepository.com/Kerbal-Players-Guide-Jon-Manning/9781491913055
Or read it on Safari Books Online: https://twitter.com/parisba/status/807082094891413504
We’re working on fancier sprite packing for frame-by-frame animation! A neat thing about this approach is that you can identify regions of sprites that are redundant, and exclude them.
Each of Mae’s frames is a mesh that draws certain chunks from a shared sprite-sheet. So far, when compared to a packed sprite sheet, it’s about half the memory size for the same images.
These sprites are from Mae, from @nightinthewoodsgame – huge thanks to them for letting us play with their stuff!
We’re running online Swift programming training with our publisher, O’Reilly Media, in a week or two (July 20 and 21, US West Coast time). You can learn more and register over on the O’Reilly website. We’re really excited! Attendees will all receive an electronic copy of our new Swift programming book, Learning Swift.
TasGDS and Backyard.SK ran DIY: Games to Inspire, a games party, in Hobart last night. It was amazing! Photos are up on Facebook (public link, no login needed!)
Party!
Buy our book for 50% off with the code WKAPWT! Until you do, enjoy this artistic masterpiece http://oreil.ly/1RGtyj3
(Source: oreil.ly)